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End of Abyss Patch Notes​​

​17th October 2026

​​Playstation 5 (01.017.000)
Xbox Series (1.0.1.7)

PC (1.0.1.7)

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Player & Equipment

  • ​Fixed an issue where repeatedly trying to place an Explosive Charge on an invalid surface could leave you in a broken equip state.

  • Security Rifle:

    • Added sound for Focused Aim.

    • Improved Focused Aim targeting. The laser sight now fades out as you Focus Aim to make aiming clearer.

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Achievements

  • ​Xbox: Fixed the Focused achievement not unlocking.

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Balancing

  • ​Fragment drops are increased when you’re low on Fragments (under 200)

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​Enemies & Bosses

Drowned Husk

  • Fixed the player getting thrown out of the boss room by the grab attack.

Acid Damage

  • Fixed overlapping acid areas dealing double damage.

 

Map

  • Mainframe Data Shard holders now update the map when a DSU is unlocked from another level.

  • Searched dead bodies are now checked off on the map, even if you didn’t scan them first.

  • Fixed some doors showing as “Locked” instead of “Locked from other side” on scan and on the map.

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Progression Fixes

Containment Sector

  • Fixed the Containment Service Key and Storage Room Key not showing inventory info when picked up.

Ventilation Tunnels

  • Fixed Complex Alloy disappearing from the Grapple Hatch if you died after opening it.

  • Fixed a Fragment chunk duplication exploit.

Waterworks

  • Added call buttons to the SCU room elevator to prevent a progression block.

Reactor

  • Fixed the player falling when arriving on the elevator to Reactor’s lower levels.

Infirmary

  • Added a lever on the other side of a locked door so players who fell through the floor into B2 can’t get trapped.

  • Improved collision to help prevent falling through the floor into B1.

Communication Center

  • Fixed lightning effects not appearing when the Beacon is activated.

Factory

  • Energy node doors now show “Requires Power” until the Reactor Core is turned on.

 

Text & Localization

  • Updated the Grenade and Explosive Charge descriptions.

  • Added description for the Sewer Workshop Key.

  • Level transition ladders now show “Climb to [area]” as their interaction text.

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General

  • Crates and explosive containers now respawn when you use a Save Station, not just when a level loads.

  • Dormant enemies are no longer moved by shockwaves from explosions, which could push the player out of the world.

  • Additional bug fixes and improvements.

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End of Abyss Patch Notes​​

​10th October 2026

​​Playstation 5 (01.016.000)
Xbox Series (1.0.1.6)

PC (1.0.1.6)

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Player & Equipment

  • ​Fixed an issue where swapping equipment from the inventory menu could leave you holding the same weapon in both slots.

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Achievements

  • Weapon upgrade achievements should now unlock correctly.

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Balancing

  • Crates can now drop Fragments at random, on top of the existing drops.

  • Crafting costs have been lowered for ammo and items.

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Elevators

  • Fixed bug with Central Elevator and the Radiated to Reactor elevators.

  • Elevators between levels should now work reliably after saving, loading or teleporting.

  • Potential fix for issue causing players could fall through elevators.

  • Fixed a missing elevator button in the Server Area that could block progress.

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Map

  • Fixed broken map when using a save file that was created in the demo and then upgraded to the full game.

    • If continuing on your Demo save, the map will now show every area where you've activated a Map Station.

    • Rooms will need to be revisited to show you have been there.

    • Items scanned (Doors, Chests, etc.) may need to be scanned again to properly update. We are sorry for the inconvenience.

  • Fixed an issue in Ventilation where Map completion could get stuck below 100% if you died directly after defeating the Brood Keeper.​

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Progression Fixes
Maintenance

  • Fixed an issue that prevented players from getting the Laser Eye upgrade.

  • Players stuck with retracted bridges for the encounter in F1 should now have the bridges extended.

Containment

  • Fixed an issue that prevented players from picking up the Containment Service Key.

  • Fixed a missing code in Sector B1 after you destroy the structure. Players with the code missing should be able to recover it by destroying the structure again.

  • The Corroded Statue blocking an interaction can now be destroyed.

Reactor

  • Fixed the vent not opening during the encounter before the Security Doors.

  • Fixed a progression block after defeating the Centipede when Power Cell 3 hadn't been activated. Players stuck in this state should now automatically unlock the Power Cell 3 upon loading the game, and be able to progress.

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General

  • Additional bug fixes and improvements.

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End of Abyss Patch Notes​​

​7th October 2026

​​Playstation 5 (01.014.000)
Xbox Series (1.0.1.4)

PC (1.0.1.4)

 

Map

  • Door map icons now update when the door is unlocked by story progression made in another level

  • Vent covers and hatches now appear on the map once scanned

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Maintenance

  • Fixed bug that could block access to optional weapon upgrade

  • Bridges now stay extended so players can access after dying (players currently in this state should be unblocked in patch 1.015)​

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Radiation Host

  • Bugs that fall off the Radiation Host now die properly and no longer damage the player after boss is defeated

  • The Radiation Host is now easier to scan when covered in bugs

  • Focused Grapple targets now are easier to see rather than greyed out

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Security Sentinel

  • Fixed the Security Sentinel sometimes getting stuck mid-movement

  • Fixed the Security Sentinel sometimes getting stuck in its movement state after death

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Logbook

  • Fixed issue so all unique enemies are now added to your Logbook automatically upon defeat

    • If previously defeated it should show up in your Logbook the next time you load that save

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General

  • Fixed multiple bridges in bad state if player dies while interacting with them

  • Partial progress from one save file no longer carries over when you start a new one

  • Improved lockdown encounters​

  • Additional bug fixes and polish

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End of Abyss Patch Notes​​

​4th October 2026

​​Playstation 5 (01.013.000)
Xbox Series (1.0.1.3)

PC (1.0.1.3)

 

Fixes

  • Fixed issue causing progression blocker when player dies while attempting to extend a bridge

  • Addressed performance issues when navigating between rooms/levels

    • Prevents hitches that caused audio quality issues and loud static sound

 

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End of Abyss Patch Notes​​​​​

2nd October 2026

​​Playstation 5 (01.012.000)
Xbox Series (1.0.1.2)

PC (1.0.1.2)

 

Fixes

  • Fixed possible freeze when Cel revived using the Defibrillator mod while still taking damage

  • Fixed issue with energy node doors where dying between destroying nodes would prevent doors from opening

    • Fix will also unblock any users who have encountered this issue

  • Map fixes

    • Missing room

    • Some doors showing as reset after restarting

  • Other minor fixes and improvements

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