End of Abyss Patch Notes
17th October 2026
Playstation 5 (01.017.000)
Xbox Series (1.0.1.7)
PC (1.0.1.7)
Player & Equipment
-
Fixed an issue where repeatedly trying to place an Explosive Charge on an invalid surface could leave you in a broken equip state.
-
Security Rifle:
-
Added sound for Focused Aim.
-
Improved Focused Aim targeting. The laser sight now fades out as you Focus Aim to make aiming clearer.
-
Achievements
-
Xbox: Fixed the Focused achievement not unlocking.
Balancing
-
Fragment drops are increased when you’re low on Fragments (under 200)
Enemies & Bosses
Drowned Husk
-
Fixed the player getting thrown out of the boss room by the grab attack.
Acid Damage
-
Fixed overlapping acid areas dealing double damage.
Map
-
Mainframe Data Shard holders now update the map when a DSU is unlocked from another level.
-
Searched dead bodies are now checked off on the map, even if you didn’t scan them first.
-
Fixed some doors showing as “Locked” instead of “Locked from other side” on scan and on the map.
Progression Fixes
Containment Sector
-
Fixed the Containment Service Key and Storage Room Key not showing inventory info when picked up.
Ventilation Tunnels
-
Fixed Complex Alloy disappearing from the Grapple Hatch if you died after opening it.
-
Fixed a Fragment chunk duplication exploit.
Waterworks
-
Added call buttons to the SCU room elevator to prevent a progression block.
Reactor
-
Fixed the player falling when arriving on the elevator to Reactor’s lower levels.
Infirmary
-
Added a lever on the other side of a locked door so players who fell through the floor into B2 can’t get trapped.
-
Improved collision to help prevent falling through the floor into B1.
Communication Center
-
Fixed lightning effects not appearing when the Beacon is activated.
Factory
-
Energy node doors now show “Requires Power” until the Reactor Core is turned on.
Text & Localization
-
Updated the Grenade and Explosive Charge descriptions.
-
Added description for the Sewer Workshop Key.
-
Level transition ladders now show “Climb to [area]” as their interaction text.
General
-
Crates and explosive containers now respawn when you use a Save Station, not just when a level loads.
-
Dormant enemies are no longer moved by shockwaves from explosions, which could push the player out of the world.
-
Additional bug fixes and improvements.
End of Abyss Patch Notes
10th October 2026
Playstation 5 (01.016.000)
Xbox Series (1.0.1.6)
PC (1.0.1.6)
Player & Equipment
-
Fixed an issue where swapping equipment from the inventory menu could leave you holding the same weapon in both slots.
Achievements
-
Weapon upgrade achievements should now unlock correctly.
Balancing
-
Crates can now drop Fragments at random, on top of the existing drops.
-
Crafting costs have been lowered for ammo and items.
Elevators
-
Fixed bug with Central Elevator and the Radiated to Reactor elevators.
-
Elevators between levels should now work reliably after saving, loading or teleporting.
-
Potential fix for issue causing players could fall through elevators.
-
Fixed a missing elevator button in the Server Area that could block progress.
Map
-
Fixed broken map when using a save file that was created in the demo and then upgraded to the full game.
-
If continuing on your Demo save, the map will now show every area where you've activated a Map Station.
-
Rooms will need to be revisited to show you have been there.
-
Items scanned (Doors, Chests, etc.) may need to be scanned again to properly update. We are sorry for the inconvenience.
-
-
Fixed an issue in Ventilation where Map completion could get stuck below 100% if you died directly after defeating the Brood Keeper.
Progression Fixes
Maintenance
-
Fixed an issue that prevented players from getting the Laser Eye upgrade.
-
Players stuck with retracted bridges for the encounter in F1 should now have the bridges extended.
Containment
-
Fixed an issue that prevented players from picking up the Containment Service Key.
-
Fixed a missing code in Sector B1 after you destroy the structure. Players with the code missing should be able to recover it by destroying the structure again.
-
The Corroded Statue blocking an interaction can now be destroyed.
Reactor
-
Fixed the vent not opening during the encounter before the Security Doors.
-
Fixed a progression block after defeating the Centipede when Power Cell 3 hadn't been activated. Players stuck in this state should now automatically unlock the Power Cell 3 upon loading the game, and be able to progress.
General
-
Additional bug fixes and improvements.
End of Abyss Patch Notes
7th October 2026
Playstation 5 (01.014.000)
Xbox Series (1.0.1.4)
PC (1.0.1.4)
Map
-
Door map icons now update when the door is unlocked by story progression made in another level
-
Vent covers and hatches now appear on the map once scanned
Maintenance
-
Fixed bug that could block access to optional weapon upgrade
-
Bridges now stay extended so players can access after dying (players currently in this state should be unblocked in patch 1.015)
Radiation Host
-
Bugs that fall off the Radiation Host now die properly and no longer damage the player after boss is defeated
-
The Radiation Host is now easier to scan when covered in bugs
-
Focused Grapple targets now are easier to see rather than greyed out
Security Sentinel
-
Fixed the Security Sentinel sometimes getting stuck mid-movement
-
Fixed the Security Sentinel sometimes getting stuck in its movement state after death
Logbook
-
Fixed issue so all unique enemies are now added to your Logbook automatically upon defeat
-
If previously defeated it should show up in your Logbook the next time you load that save
-
General
-
Fixed multiple bridges in bad state if player dies while interacting with them
-
Partial progress from one save file no longer carries over when you start a new one
-
Improved lockdown encounters
-
Additional bug fixes and polish
End of Abyss Patch Notes
4th October 2026
Playstation 5 (01.013.000)
Xbox Series (1.0.1.3)
PC (1.0.1.3)
Fixes
-
Fixed issue causing progression blocker when player dies while attempting to extend a bridge
-
Addressed performance issues when navigating between rooms/levels
-
Prevents hitches that caused audio quality issues and loud static sound
-
End of Abyss Patch Notes
2nd October 2026
Playstation 5 (01.012.000)
Xbox Series (1.0.1.2)
PC (1.0.1.2)
Fixes
-
Fixed possible freeze when Cel revived using the Defibrillator mod while still taking damage
-
Fixed issue with energy node doors where dying between destroying nodes would prevent doors from opening
-
Fix will also unblock any users who have encountered this issue
-
-
Map fixes
-
Missing room
-
Some doors showing as reset after restarting
-
-
Other minor fixes and improvements